REFERENCE · 2005 ERA

MapleStory — Student Playtime Scenarios

Hypothetical scenarios for a school-attending student, cross-checked against Nick Yee's 2005 Daedalus Project MMORPG survey (~5,471 players; mean 22.7 hrs/wk, median 20, ~8% at 40+ hrs/wk).

Regular school week — hours per day

DayAverageDedicatedVery dedicated
Monday1.523
Tuesday1.52.53
Wednesday1.523
Thursday1.52.53
Friday245
Saturday369
Sunday347
Total / week142333
Daily avg2.003.294.71

Winter break — hours per day

DayAverageDedicatedVery dedicated
Monday357
Tuesday357
Wednesday357
Thursday357
Friday357
Saturday579
Sunday355
Total / week233749
Daily avg3.295.297.00

Totals

PeriodAverageDedicatedVery dedicated
School week142333
Winter week233749
2-week winter break467498
4 school weeks5692132
13 weeks182299429
52 weeks7281,1961,716

Profile interpretation

Caveats. These are illustrative planning scenarios, not historical survey data for MapleStory specifically. Total game time includes grinding, questing, party quests, travel, shopping and socializing — not just EXP grind. Exact level progression can't be inferred from hours alone (class, server, party, skill, location all swing EXP rate). Weekly totals are identical whether you define a week as Sun–Sat (US) or Mon–Sun (ISO); only the "running this-week" partial depends on where the week starts.

Source: hypothetical scenarios from maplestory_2005_student_playtime_reference, cross-checked against Nick Yee's Daedalus Project (2005).